I decided to test how quickly I could set up a basic game UI in the engine. The test results showed that It took me approximately 15 minutes and 23 lines of code to set up the "Xena Test Game", This included fetching a background from www.fg-a.com , constructors for three UIButton controls (with properties a plenty/and function like command buttons in visual studio) , wiring the in-built click event to the 'Exit' button to close the game when clicked, and the inclusion of an animated mouse icon.
The result of these 23 lines of code was:

Ok so the graphics might not be fantastic, but this was a speed test... The only graphics i had to get was the background, since the fonts were created by the Xena XGate Text Generator, and the images were the standard XENA In built control textures...
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